Jan 31, 2007, 04:00 AM // 04:00
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#21
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Jungle Guide
Join Date: Dec 2006
Location: UK
Profession: W/
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lol i remember this guy bought a r10 15^stance fellblade of me once for 25k,
and he also lied to me and said he didnt have any money and blah blah, later in lions arch i see him spamming wts, 20/20 +30 15^stance fellblade 100k+, I just thought
lmao gg, good luck selling a fellblade 15% stance for 100k, waste of mods, (note this was before you had the new salvage aswel, so he really did lose the mods ^_^ lol) .
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Jan 31, 2007, 04:01 AM // 04:01
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#22
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by The Admins Bane
This has been beaten so many times it's unreal. Perfect modded weapons generally tend to sell quicker. Peoples biggest mistake is adding 50k worth of mods then thinking they can add the cost of mods onto the final sale price.
This is of course wrong because mods make up only a small percentage of final sell price (10-15%).
People have and always will think adding expensive mods will turn their sub-standard item into a "goldly" thing.
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So very true. I think the other 85-90% of the price has to do with requirement and skin, with skin being the larger percentage. I could flip a max damage nightmare scythe with a relatively low requirement in a heartbeat while a suntouched scythe would rust in inventory even if it had the exact same mods and requirement. Such is the nature of the game when you don't need a rare uber weapon of godliness to be competitive. Since all mods are swappable the only thing left is the skin.
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Jan 31, 2007, 04:08 AM // 04:08
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#23
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Site Legend
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Selling points of an item.
1> Rarity
2> Skin
3> Req
4> Mods
__________________
Old Skool '05
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Jan 31, 2007, 04:13 AM // 04:13
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#24
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Academy Page
Join Date: Sep 2006
Location: New Zealand
Profession: W/Mo
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Quote:
Originally Posted by Lonesamurai
Actually I use sundering on a few of my things, but only for specific builds...
And people only want to buy max items... but thats how the system works now, but non max modded req 9 max damage weapons, mod them nicely and sell them on guru auctions for a fortune
oh crap, now theres my lil corner of the market out
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sundering is good for spike warriors
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Jan 31, 2007, 04:35 AM // 04:35
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#25
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Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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lol, the first few days of DOA being open..i find a req 9 shadow axe..i'm trying to sell it for 35-40k..some guy looks then says" you should put a 20/20 and 15>50 and 30 hp on it" i say "why?' he says " then you could get 100k + ectos" i was like "whatever"....people think the dumbest things
__________________
Jeremy The Seraphim LS R3
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Jan 31, 2007, 05:11 AM // 05:11
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#26
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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Quote:
Originally Posted by The Admins Bane
Selling points of an item.
1> Rarity
2> Skin
3> Req
4> Mods
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Sad but true. My shield up there, even though it's req 8, won't find 90% of buyers just because it's blue. You also forgot to add the "date" factor, 'cuz for some reason the 6-10 reqless raven staves are a delicacy, so to speak, and some people like their denravi swords and 10/10 sunderings.
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Jan 31, 2007, 09:26 AM // 09:26
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#27
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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This is one thing which annoys me more than any other now...since Nightfall came out, almost instantly the only items people were selling were 20/20, +30HP, 15^50. So so so SO boring. I don't think I have any Sundering weapons...O wait, I have a Green bow with sundering, and that's only because I could farm it myself...not sure I've ever used it.
When I buy an item I buy cheap items with rubbish mods...that way I can re-mod them to my specifications. It's the way forwards... I usually don't use Trade in towns to say "WTB low req cheap <weapon>, imperfect mods" any more, last time I did that I wanted a spear...all I got were people trying to sell me 20/20, +30HP, 15^50 req 9 spears of leetness for 100k + ectos... Ugh, why don't people read..?
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Jan 31, 2007, 10:04 AM // 10:04
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#28
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Krytan Explorer
Join Date: Aug 2006
Guild: The Bretheren Of Chaos [Dark]
Profession: Rt/
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Quote:
Originally Posted by The Admins Bane
Selling points of an item.
1> Rarity
2> Skin
3> Req
4> Mods
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Wong.
1> Rarity
2> Req
3> Skin
4> Mods
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Jan 31, 2007, 10:22 AM // 10:22
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#29
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Quote:
Originally Posted by Zedd Kun
Wong.
1> Rarity
2> Req
3> Skin
4> Mods
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Forgot the r man.
Skin comes before req. It's does the person like the skin first..then the req, then the mods. At least in my experience that's what it is. Req takes precedence only if the skin is wanted.
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Jan 31, 2007, 10:47 AM // 10:47
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#30
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Belgium
Guild: Forgot the Ghostlyyyyy
Profession: R/
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1> Req
2> skin
3> rarity
4> mods
First i see a at the req because its very useful to have. A low req weapon is very nice if u dont have a lot of attribute points to spend (rangers)
For swords and other melee stuff req doesn’t mean anything to me req 9-12 even 13 will work because i spend 16 attributes on my weapon attributes most of the time.
The only time I would consider a req 8 sword is when I go farming.
Secondly i look at the skin, a nice skin doesn’t have to be a rare skin. Personally i don’t like a crystalline sword at all. But that’s all about taste i guess.
i rater go for a long sword or platinum blade. A lot of people will pick rarity over the skin. I find that really funny.
If the skin looks nice and it rare to well thats just an other plus i guess. So i can brag with my weapon as well.
Mods are not that a big deal because u can change them anyhow.
I thing this train of thought is used by most PvP players that want to use there PvE char for PvP
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Jan 31, 2007, 11:34 AM // 11:34
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#31
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Krytan Explorer
Join Date: Dec 2005
Location: Belgium
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when i sell an item, i always sell it at the worth of the skin & req. that it has. I never put any ridiculous mods on it, it doesnt affect anything majorly in the selling price.
Last time i bought a rare dead sword for 32k, req 12 with 19% under 50 damage mod and +7 armor vs physical (could be elemental too, not sure anymore). The only thing i modded was changing the inscription to 15^50.
So i spent 32k + 3k = 35k on the sword. 2 days later i sold it for 100k.
The guy who bought it couldnt care less about the mods, its the skin that makes an item valuable.
Same when i wanna buy a weapon that happens to have a sundering mod on it (for example). If the seller drives up the price just for that mod, then he has imo 3 choices: a) find another buyer b) salvage the mod from the weapon and pray to god that it doesnt break c) lower the price
My 2 cents
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Jan 31, 2007, 12:21 PM // 12:21
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#32
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Wilds Pathfinder
Join Date: Sep 2005
Location: Room V
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You guys are flogging a dead horse here. People want perfectly modded weapons, and there are those who sell perfectly modded weapons. End of story.
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Jan 31, 2007, 04:42 PM // 16:42
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#33
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Frost Gate Guardian
Join Date: Oct 2006
Location: Behind you
Profession: N/
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It's supposed to sell better if you do me thinks....
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Jan 31, 2007, 04:42 PM // 16:42
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#34
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Ascalonian Squire
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Why did the game start with those crappy probability mods anyway? E.g. Half skill recharge (20%) is about unconditional 10% faster recharge. But the latter one is actually helpful while you cannot seriously rely on the conditional boost.
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Jan 31, 2007, 04:57 PM // 16:57
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#35
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Site Legend
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Quote:
Originally Posted by Zedd Kun
Wong.
1> Rarity
2> Req
3> Skin
4> Mods
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Skin>req
Believe me, I've sold more items then you have had hot dinners. In the trade world (aka not the average gamer type) skin always comes before req.
__________________
Old Skool '05
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Jan 31, 2007, 04:58 PM // 16:58
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#36
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Banned
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It's called "packaging".
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Jan 31, 2007, 05:05 PM // 17:05
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#37
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Krytan Explorer
Join Date: Aug 2006
Guild: The Bretheren Of Chaos [Dark]
Profession: Rt/
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Quote:
Originally Posted by The Admins Bane
Skin>req
Believe me, I've sold more items then you have had hot dinners. In the trade world (aka not the average gamer type) skin always comes before req.
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I've been in the game just as long as you have, if not more, and I know everything about the market...
What do you think is worth most? A rq 13 crystalline or a rq 8?
Come on, you can do it! Think!
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Jan 31, 2007, 05:22 PM // 17:22
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#38
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Obviously the req 8 because they both have the same skin. A better question is:
What do you think is worth more - a req 13 15^50 crystalline or a req 8 15^50 gladius?
Unless it's a rare req, such as req 7/8 uninscribable or req 8 inscribable, req doesn't play a critical factor in item value.
__________________
People are stupid.
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Jan 31, 2007, 05:27 PM // 17:27
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#39
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Site Legend
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Quote:
Originally Posted by Zedd Kun
I've been in the game just as long as you have, if not more, and I know everything about the market...
What do you think is worth most? A rq 13 crystalline or a rq 8?
Come on, you can do it! Think!
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Depends on inherant mod of course. A req8 15^50 is worth more then a req13 but a req13 15^50 is worth more then a req8 15 vs hexed.
Even a req7 Gladuis would never reach the price of a req13 15^50 Crystalline. There is exceptions to every rule but in general skin is far more important then req.
__________________
Old Skool '05
Last edited by The Admins Bane; Jan 31, 2007 at 05:29 PM // 17:29..
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Jan 31, 2007, 06:42 PM // 18:42
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#40
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Lion's Arch Merchant
Join Date: May 2006
Location: Awesometon.
Guild: Ministry of Fate [MoF]
Profession: W/
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Quote:
Originally Posted by deluxe
People! Please stop wasting gold on modding weapons you want to sell! You're not helping the buyer.
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Isn't that the whole point, not helping the buyer? As in, the gold you spend to make the weapon "perfectly" modded will be easily made up for, and some, when you sell it. It's then up to the person who bought it to do what they want with it. In the end, you're happy that you made as much gold from the sale as possible and he's happy that he got what he payed for, everyone wins.
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